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It was a very good game. I only had one issue to add, camera’s near plane should be set lower to so that the player does not see the objects behind disappear.

Example:

Thank you for playing!

As for the issue, near clip is already set to 0. Tried negative value but it resets to 0 on play. I think I've seen shipped indie games have these issue before, so I kind of gave up.

If you have other solutions to share I'm glad to hear them!

I was able set negative values. Are you using cinemachine and which version of unity you have?

(3 edits)

The game uses cinemachine and the Unity version is 2019.4.40f1 (Honestly I should switch to a newer LTS version).

Edit: I just did some research and an Unity dev mentions that ortho can be set to negative values for newer version of Unity. So, I'm going to fix this issue by changing to a newer version. 

Thank you again for your input. Now we have a way to fix this issue! :D

That’s why I asked version of your Unity.

This is very impressive! I especially liked the music! Only suggestions I have are with the movement. Having to use WASD for isometric platformer movement is very tricky, and the fact that the character slides a lot makes it hard to land. Other than this though, the game is VERY solid. Great work!

(+1)

Thank you for the input!

If you're interested the music is called "Drop the Tapes - TrackTribe" from Youtube Studio.

You can use this player model instead: https://kenney.nl/assets/blocky-characters btw i like ur game 

Thank you for the input!

This was actually pretty fun! 

Thank you! I'm glad you liked it!

god game :)

Thank you! :D

really cool! 

tyty!!

I highly recommend you to add the joystick control.

Thank you for the input!

I will try to implement joystick control for my future games.